Showing posts with label Cosmodrome. Show all posts
Showing posts with label Cosmodrome. Show all posts

2015-05-02

Destiny: Bunker RAS-2


This image was built upon a design foundation created by Jesse van Dijk. I extrapolated and developed the environmental palette based on his work. I also kitbashed with assets created by Bungie environment artists.
Photoshop, 3DS Max, Game assets







2015-03-23

Destiny: Cosmodrome Generator Room



Destiny: Cosmodrome Linework part 2











Destiny: Cosmodrome Linework




Destiny: Array


Before finalizing this illustration, I animated the sketch model to make sure it would unfold correctly before I passed it off to the people who made the production asset.












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